Sees
Open the inventory and the app reads both slots: weapon, scope, magazine and attachments.
PUBG URC sees what you carry and pulls the aim round by round, along the recoil curve from the game files.

The whole idea in three steps that take a fraction of a second while you open the inventory.
Open the inventory and the app reads both slots: weapon, scope, magazine and attachments.
The server builds the curve for this setup: the shape from the game files, the strength for your sensitivity.
Hold LMB and the aim goes down exactly as much as each round kicks it up.
Each point is the pull of one round. Drag a point or a zone, just as you tune it mid-match with the O key.
Works only in the PUBG window and pauses while the inventory or the map is open.
Two points with Alt + RMB and you see the distance. Secret rooms are marked on the full map.
Weapon, scope, current round and distance on a small glass panel.
The Footsteps preset, switched with F9–F11.
Hold LMB over items and they fly into your backpack.
Marks on the full map for the chosen map.
Any action on the key you like.
Every plan has every feature. Pay by card, the key arrives at once.
The licence, curves and calibrations move to any computer.
It is a false positive: the app reads screen frames and moves the mouse, like every tool of this kind. Check the build's checksum and add the file to exclusions.
No. The burst shape is built from game data and the strength follows your sensitivity. You can adjust it with the O key at any time.
Yes: the profile lives in your account, and a device is unbound in the account page.